Ali Ahmad

Lahore · Game Developer | Unity 3D

Ali Ahmad

I build polished, high performance games — currently engineering Fruit Ninja 2 at UserWise, a franchise loved by a billion+ players, while architecting an unannounced title from the ground up.

About

I'm a Unity developer and software engineer who turns ideas into polished, playable games. I've worked across Android, iOS, Steam, and AR from iconic franchises to story-driven horror and my own from-scratch builds.

I care about three things: clean architecture, game feel, and performance that keeps players coming back. I led my team's move from MVC to MVP for cleaner, more testable code, build designer-friendly Unity tooling, and use AI-assisted workflows to ship faster without cutting corners. I also own releases on Google Play and the App Store, CI/CD pipelines, and AI-assisted PR reviews.

Education
B.Sc. in Computer Software EngineeringCOMSATS Institute of Information and Technology, Attock2017 — 2021

Core expertise

Game Development

  • Unity 3D95%
  • Gameplay Programming93%
  • Mobile Games (Android & iOS)90%
  • LiveOps & Store Releases88%
  • Game Feel & Polish90%

Programming

  • C#95%
  • OOP & Architecture (MVP / MVC)92%
  • C++78%
  • Java74%
  • Python70%

Unity Expertise

  • Editor Tooling91%
  • Systems Architecture92%
  • Performance Optimization88%
  • AI & State Machines86%
  • Shaders & VFX80%

Delivery & Leadership

  • CI/CD & GitHub Actions86%
  • Play Console & App Store88%
  • Git & Code Review90%
  • AI-Assisted Development87%
  • Mentoring & Leadership84%

Work

Game DeveloperUserWise · Lahore, PakistanApr 2024 — Present
  • Engineering core gameplay mechanics and features for Fruit Ninja 2 in Unity — a franchise enjoyed by over a billion players.
  • Architecting a new, unannounced title with the MVP pattern after driving the team's migration from MVC — for cleaner, more testable, and scalable code.
  • Building designer-friendly Unity editor tooling that streamlines content workflows and makes designers' jobs much easier.
  • Managing build uploads and releases to the Google Play Console and Apple App Store.
  • Maintaining CI/CD pipelines and reviewing GitHub pull requests with CodeRabbit (AI) for faster, higher-quality delivery.
  • Speeding up UI development with AI-assisted tooling (Cursor) while optimizing performance for smooth, responsive gameplay.
Senior Software EngineerGenITeam Solutions · Lahore, PakistanJan 2024 — Apr 2024
  • Led the architecture and design of Unity game systems for clean, scalable, and efficient gameplay.
  • Mentored engineers and partnered closely with artists and designers to ship cohesive, polished games.
  • Drove key technical decisions and introduced innovative solutions that helped titles stand out.
Software EngineerGenITeam Solutions · Lahore, PakistanMar 2022 — Jan 2024
  • Developed 2D/3D mobile games end-to-end — from concept and prototyping through release.
  • Shipped features for a studio serving a 50M+ global user base.
Game DeveloperBrilliant Gamez · Lahore, PakistanAug 2020 — Feb 2022
  • Built and published mobile games to the App Store and Google Play.
  • Contributed to racing and car-stunt titles, crafting responsive controls and fun gameplay.

More games

PREMIUM TOOLS

Get in touch

A role, a studio, or a question.

Lahore, Punjab, Pakistan
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